Basics
| Category | Projectile |
|---|---|
| Thing Class | Projectile_Explosive |
Bullet_Shell_Incendiary
None
| Category | Projectile |
|---|---|
| Thing Class | Projectile_Explosive |
| Projectile | ai_IsIncendiary=True, damageDef=Flame, explosionRadius=2.9, flyOverhead=True, preExplosionSpawnChance=0.25, preExplosionSpawnThingDef=Filth_Fuel, soundAmbient=MortarRound_Ambient, soundExplode=MortarIncendiary_Explode, soundHitThickRoof=Artillery_HitThickRoof, soundImpactAnticipate=MortarRound_PreImpact, speed=41 |
|---|
No relations found.