How to Get a Nano Structuring Chip in RimWorld

Mechanitor progression · Biotech

How to Get a Nano Structuring Chip in RimWorld

Kill a hostile Apocriton. It drops exactly one nano structuring chip. The reliable route is to finish High mechtech, build the square 2×2 mechband dish, and have a mechanitor choose Summon apocriton threat. Skip the comms console and the 2×1 mechband antenna; those call the earlier bosses.

Drop1 chip
BossHostile Apocriton
CallerMechband dish
AnalysisChip remains

PC · Unmodded · RimWorld 1.6.4871 rev590 · Updated September 23, 2026

Watch on Open.Video · English audio

RimWorld map showing the three boss callers and the route to a nano structuring chip
Three callers, three commanders, three chip types. The nano structuring chip is the final column.

The exact route to the dish

Calling an earlier boss again does not promote you to the next one. Each commander has its own caller and its own chip drop.

1

Diabolus

Powered comms console
Drop: signal chip
Then: Standard mechtech, 1,000 research

2

War queen

Mechband antenna, 2×1
Drop: powerfocus chip
Then: High mechtech, 3,000 research

3

Apocriton

Mechband dish, 2×2
Drop: nano structuring chip
Then: Ultra mechtech or atomizer research

High mechtech must be finished first. That project needs Standard mechtech, Multi-analyzer research, a hi-tech research bench linked to a multi-analyzer, and an analyzed powerfocus chip. Still on Diabolus? Use the signal chip route, then come back.

Build the dish, not another antenna

Mix-ups usually come from the similar names. The antenna is long and narrow; the dish is square. Check the selected order before you commit.

RimWorld-style map comparison of the mechband antenna and mechband dish
The selected 2×2 dish shows “Summon apocriton threat.” It is unpowered and single-use.
CallerCostOrderResult
Mechband antenna, 2×150 steel, 4 componentsSummon warqueen threatPowerfocus chip
Mechband dish, 2×275 steel, 25 plasteel, 2 advanced componentsSummon apocriton threatNano structuring chip

Activation takes 900 ticks. After the order finishes, the dish burns out 120 ticks later and leaves 5 steel slag chunks. It needs no power, cannot be reused, and does not appear in trader stock. Build it when you are ready for the fight, not earlier.

Greyed-out order? All three mech commanders share a 120,000-tick, two-day cooldown. A new call is also blocked while another boss group is already incoming.

The first summon is a fixed chip run

The first Apocriton call is fixed: 1 Apocriton with a heavy shield, 6 militors, and 5 scythers. Colony wealth does not change that list. Later calls step through larger preset waves and can bring Diabolus or War queen escorts.

RimWorld-style top-down preview of the first Apocriton wave with six militors and five scythers
First call: fixed composition, independent of wealth. The blue ring represents the heavy shield equipped by the summoned Apocriton.

Break the shield first

EMP helps drop the heavy shield and can interrupt casts. After the shield is gone, high EMP resistance means ordinary EMP stuns will not last long.

Control the corpses

It can resurrect recently killed mechs. Focus fire so a pile of reusable bodies does not form around it.

Range and jumps

Toxic needle gun plus short jumps away from melee. Fight from cover; do not bank on a slow chase.

Pull your mechs before it dies

Death pulse: 30.9-cell mech-band shockwave and a fixed 1,200-tick stun on mechs. Pull controlled mechs back before the kill so they are not frozen while the chip lands.

The shockwave deals no health damage, so it will not destroy the chip that just dropped. Ordinary fire and damaging explosions still can. The chip has 100 hit points, 25% flammability, and normal outdoor deterioration.

If there is no chip on the ground

The chip appears only when an Apocriton that is hostile to the player dies. The killer need not be your colonist. Another faction or a wild animal still counts.

  1. Pause on the death tile and look for the small silver-and-cyan item beside the corpse.
  2. Check nearby allowed stockpiles and haulers. A colonist or lifter may have moved it immediately.
  3. Check whether a hellsphere, fire or another damaging blast hit the item after it appeared.
  4. Confirm the dead pawn was hostile to the player. A player-controlled or neutral dev-spawn does not satisfy the hostile drop condition.

Do not shred the corpse looking for the chip. The chip is a separate ground item created on death. Shredding the body only recovers ordinary mechanoid material.

Analyze first; the chip stays

Select a mechanitor, right-click the chip, and choose Analyze. Work happens at the item, not at a research bench. Base duration is 0.5 in-game hours at 100% Research Speed; actual ticks divide by that mechanitor’s Research Speed. Intellectual is the skill used for the job.

Analysis sets the research unlock and leaves the chip intact. After that flag is set, the same physical chip can go into a bill without unlocking the projects again.

ProjectResearchRequired setupWhat analysis does
Ultra mechtech5,000 industrial start
10,000 tribal start
High mechtech, Fabrication, mechanitor present, multi-analyzerAllows the project to start; points are still required
Wastepack atomizer8,000 industrial start
16,000 tribal start
Advanced fabrication, hi-tech bench, multi-analyzerAllows the project to start; points are still required

Schematic exception: a generated schematic can carry the Wastepack atomizer project and add research without chip analysis. Ultra mechtech is explicitly excluded from schematic generation in this build. The atomizer building still costs a physical chip either way.

What each extra chip can buy

Analyze the first chip before you spend it. After that, pick by bottleneck: pollution control, bandwidth, a War queen, or faster repairs.

RimWorld-style workshop showing recipes that spend nano structuring chips
Recipe costs match local 1.6 Biotech definitions. Analysis is not a bill and does not consume a chip.
ProductNano chipsOther costDecision point
Wastepack atomizer1200 steel, 50 plasteelDeconstruct returns the full cost list, including the chip. Destruction does not guarantee it.
Mechlord helmet2120 plasteel, 6 advanced components+12 bandwidth; −5 shooting accuracy and −0.5 melee hit chance.
Mechlord suit2, plus 1 powerfocus chip120 plasteel, 8 advanced components+12 bandwidth with the same combat offsets. No uranium is required in 1.6.4871.
War queen gestation1600 steel, 300 plasteel, 3 advanced components, 1 high subcore12 gestation cycles; 5 bandwidth when controlled.
Repair probe1 each2 advanced componentsUp to 6 installs; each level adds 33 percentage points of mech repair speed.

Helmet plus suit costs 4 nano structuring chips and 1 powerfocus chip for +24 bandwidth. For pollution control, check the wastepack and atomizer planner before sinking chips into gear.

Find your next step and total the bills

Progress checker

Chip and resource budget

Only count atomizers you want standing at the same time. A safely deconstructed atomizer returns its chip.

Natural raids, space and the Mechhive

Natural raids

Ordinary raid groups keep Apocriton reserved until you defeat one once, or until the playthrough hits 21,600,000 ticks (six RimWorld years). After that, high-points raids can include one. A hostile death still drops a chip.

Mech clusters

On PC 1.6.4871, Apocritons are excluded from standard mech-cluster generation. Do not plan around a cluster drop.

Orbit

Update 1.6.4566 let mechanitors summon mechanoid bosses in space. A gravship or orbital map does not block the dish on current 1.6.

Cerebrex core

Destroy the Odyssey cerebrex core and the hostile mechanoid faction shuts down, so the dish refuses further calls. Scavenge instead for the cerebrex node; the faction stays active and boss summons still work.

FAQ

Can I gestate an Apocriton for a chip?

No. Vanilla has no Apocriton gestation recipe. Gestating a War queen spends a nano structuring chip; it does not create one.

Does the chip disappear when analyzed?

No. The chip stays after analysis. At 100% Research Speed the base work is 0.5 in-game hours; higher or lower Research Speed changes the real duration.

Can I sell the chip?

Market value is 1,500. The research unlock and late bills usually beat early silver. Analyze at least one before you sell.

Do later Apocriton waves drop more nano chips?

Each hostile Apocriton drops one. Later preset waves still center on one Apocriton; some also add hostile Diabolus or War queen escorts that can drop their earlier chips.

Will mods change this route?

Yes. Chip-crafting, boss, research, and trader mods can add sources or change costs. Numbers here are for unmodded PC 1.6.4871 with Biotech.

Related routes and source pages

Game artwork © Ludeon Studios. Values on this page use the PC Steam 1.6.4871 rev590 Biotech and Odyssey definitions.