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temperate swamp

TemperateSwamp

Wetlands choked with vegetation and disease. Dense overgrowth makes it hard to move around, and clearing areas for building takes a long time. Much of the terrain is too marshy to support heavy structures.

Entity type: BiomeDef
Source file: BiomeDefs/Biomes_Temperate.xml
DLC requirements: Ludeon.RimWorld.Anomaly, Ludeon.RimWorld.Biotech, Ludeon.RimWorld.Odyssey
Version: 1.6.4633 rev1266

Biome disease risk summary

Risk score -
Risk per incident 117.94
Human risk -
Animal risk -
Lethal risk -
Disease incidents -
Hediff count -
Biome risk band -
Top hediffs
plague 196.0 / C100.0
plague 196.0 / C100.0
flu 192.0 / C100.0
Top incidents
plague (animals) 196.0 / C100.0
plague 196.0 / C100.0
flu (animals) 192.0 / C100.0
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Basics

Movement Difficulty 4
Forageability 0.75
Foraged Food RawBerries
Animal Density 4.3
Plant Density 0.8

Pawn kind

Wild Animals Alligator=0.07, Alpaca=0.5, Badger=0.2, Bear_Grizzly=0.07, Bluebird=0.5, Boomalope=0.4, Boomrat=0.4, Bullfrog=0.4, Cougar=0.07, Deer=0.5, Duck=0.5, Fox_Red=0.07, GuineaPig=0.15, Hare=1.0, Heron=0.5, Horse=0.2, Ibex=0.5, Lynx=0.07, Megasloth=0.2, Mink=0.1, Muffalo=0.5, Porcupine=0.2, Raccoon=0.5, Rat=1.0, Rhinoceros=0.1, Squirrel=1.0, Swan=0.1, Tortoise=0.6, Turkey=0.5, Warg=0.07, WildBoar=0.5, Wolf_Timber=0.07, Yak=0.04
Coastal Wild Animals Otter=0.1, SeaLion=0.1, Seal=0.1, StoneCrab=0.1
Pollution Wild Animals Boomalope=0.1, Boomrat=0.4, Raccoon=0.5, Rat=1, Toxalope=0.4, Warg=0.05, WasteRat=0.5
Allowed Pack Animals Muffalo, Alpaca
Wild Plants Plant_Berry=0.05, Plant_Bulrush=0.2, Plant_Bush=0.2, Plant_Chokevine=0.8, Plant_HealrootWild=0.05, Plant_LilyPad=0.2, Plant_Reeds=1, Plant_TallGrass=3.2, Plant_TreeCypress=1.0, Plant_TreeMaple=1.0, Plant_TreeWillow=1.0, Plant_Witchwood=1.0
Terrains By Fertility {'max': 0.87, 'min': -999, 'terrain': 'Soil'}, {'max': 999, 'min': 0.87, 'terrain': 'SoilRich'}
Fish Types freshwater_Common, freshwater_Uncommon, rareCatchesSetMaker, saltwater_Common, saltwater_Uncommon
Diseases Disease_AnimalFlu=100, Disease_AnimalPlague=100, Disease_FibrousMechanites=30, Disease_Flu=100, Disease_GutWorms=50, Disease_Malaria=100, Disease_MuscleParasites=50, Disease_OrganDecay=10, Disease_Plague=100, Disease_SensoryMechanites=30

Outgoing relations 76

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Biome has wild animal 33/33
Biome has wild plant 7/12

Incoming relations 0

No relations found.