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monkey

Monkey

A small primate, the monkey can use its curly tail to grab on to branches, leaving its hands free to do other things. Monkeys are selfish but clever, and can be trained to carry out fairly complex tasks.

Entity type: ThingDef
Source file: ThingDefs_Races/Races_Animal_CatGroup.xml
DLC requirements: Ludeon.RimWorld.Anomaly, Ludeon.RimWorld.Biotech, Ludeon.RimWorld.Ideology, Ludeon.RimWorld.Odyssey, Ludeon.RimWorld.Royalty
Version: 1.6.4633 rev1266

Name variants

Basics

Category Pawn
Thing Class Pawn
Thing Categories Animals

Stats

Comfy Temperature Max 50
Comfy Temperature Min -5
Flammability 0.7
Leather Amount 40
Market Value 100
Mass 60
Move Speed 4.3
Toxic Resistance 0.5
Wildness 0.6

Crafting / Unlock

Recipes ExciseCarcinoma, AdministerMechSerumHealer, RemoveBodyPart, Euthanize, Anesthetize, CureScaria, Sterilize, CureBloodRot, TerminatePregnancy, SurgicalInspection, RemovePorcupineQuill

Combat

Tools {'armorPenetration': None, 'capacities': ['Blunt'], 'cooldownTime': 1.5, 'label': 'left fist', 'power': 3.6}, {'armorPenetration': None, 'capacities': ['Blunt'], 'cooldownTime': 1.5, 'label': 'right fist', 'power': 3.6}, {'armorPenetration': None, 'capacities': ['Bite'], 'cooldownTime': 2, 'label': None, 'power': 4}, {'armorPenetration': None, 'capacities': ['Blunt'], 'cooldownTime': 2, 'label': 'head', 'power': 2}

Outgoing relations 2

1-2 / 2 1
Pawnkind race 1/1
Thing in category 1/1

Incoming relations 3

1-3 / 3 1
Biome has wild animal 2/2
Pawnkind race 1/1