Basics
| Category | Projectile |
|---|---|
| Thing Class | Projectile_Explosive |
Proj_GrenadeMolotov
None
| Category | Projectile |
|---|---|
| Thing Class | Projectile_Explosive |
| Projectile | ai_IsIncendiary=True, arcHeightFactor=2, damageDef=Flame, explosionRadius=1.1, preExplosionSpawnThingDef=Filth_Fuel, screenShakeFactor=0.5, shadowSize=0.6, speed=12 |
|---|