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pirate gang

Pirate

A loose confederation of pirate gangs who've agreed to mostly fight outsiders instead of fighting each other.\n\nPirates don't sow, they don't build, and they rarely trade. Driven by a blood-and-honor culture that values personal strength and ruthlessness, they enrich themselves by raiding and robbing their more productive neighbors.\n\nTheir technology level depends mostly on who they've managed to steal from recently. Mostly they carry gunpowder weapons, though some prefer to stab victims at close range.

Entity type: FactionDef
Source file: FactionDefs/Factions_Misc.xml
DLC requirements: Ludeon.RimWorld.Biotech, Ludeon.RimWorld.Ideology, Ludeon.RimWorld.Odyssey
Version: 1.6.4633 rev1266

Name variants

Outgoing relations 3

1-3 / 3 1
Pawnkind faction 1/1
Pawnkind race 1/1
Pawnkind weapon tag 1/1

Incoming relations 17

1-17 / 17 1
Pawnkind faction 17/17