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autopistol

Gun_Autopistol

An ancient pattern blowback-operated self-loading pistol. It lacks stopping power and range, but is quick to fire.

Entity type: ThingDef
Source file: ThingDefs_Misc/Weapons/RangedIndustrial.xml
Version: 1.6.4633 rev1266

Basics

Category Item
Thing Class ThingWithComps
Tech Level Industrial
Thing Categories WeaponsRanged
Weapon Tags Gun, SimpleGun, Autopistol
Weapon Classes Ranged, RangedLight

Stats

Accuracy Long 0.3
Accuracy Medium 0.4
Accuracy Short 0.7
Accuracy Touch 0.8
Beauty -3
Deterioration Rate 2
Flammability 0.5
Mass 1.2
Max Hit Points 100
Ranged Weapon Cooldown 1
Sell Price Factor 0.2
Work To Make 5000

Cost

Component Industrial 2
Steel 30

Crafting / Unlock

Recipe Users TableMachining
Research Prerequisite BlowbackOperation
Work Skill Crafting
Work Speed Stat GeneralLaborSpeed

Combat

Verbs {'burstShotCount': None, 'defaultProjectile': 'Bullet_Autopistol', 'range': 25.9, 'ticksBetweenBurstShots': None, 'verbClass': 'Verb_Shoot', 'warmupTime': 0.3}
Tools {'armorPenetration': None, 'capacities': ['Blunt'], 'cooldownTime': 2, 'label': 'grip', 'power': 9}, {'armorPenetration': None, 'capacities': ['Blunt', 'Poke'], 'cooldownTime': 2, 'label': 'barrel', 'power': 9}

Outgoing relations 6

1-6 / 6 1
Thing costs thing 2/2
Thing in category 1/1
Thing recipe work skill 1/1
Thing requires research 1/1
Weapon default projectile 1/1

Incoming relations 2

1-2 / 2 1
Building crafts thing 1/1
Research unlocks thing 1/1