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door

Door

Divides rooms. Simple doors must be manually opened, which slows people down. The amount of slowdown depends on what the door is made of.

Entity type: ThingDef
Source file: ThingDefs_Buildings/Buildings_Structure.xml
Version: 1.6.4633 rev1266

Basics

Category Building
Thing Class Building_Door
Designation Category Structure

Stats

Flammability 1.0
Max Hit Points 160
Sell Price Factor 0.7
Work To Build 850

Outgoing relations 4

1-4 / 4 1
Thing uses stuff category 3/3
  • Metallic
  • Stony
  • Woody
Thing requires terrain affordance 1/1

Incoming relations 0

No relations found.