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shield belt

Apparel_ShieldBelt

A projectile-repulsion device. It will attempt to stop incoming projectiles or shrapnel, but does nothing against melee attacks or heat. It prevents the wearer from firing out, and shuts down instantly if hit by EMP.

Entity type: ThingDef
Source file: ThingDefs_Misc/Apparel_Belts.xml
Version: 1.6.4633 rev1266

Basics

Category Item
Thing Class Apparel
Tech Level Spacer
Thing Categories ApparelUtility

Stats

Beauty -3
Deterioration Rate 2
Energy Shield Energy Max 1.1
Energy Shield Recharge Rate 0.13
Equip Delay 2
Flammability 0.4
Mass 3
Max Hit Points 100
Work To Make 14000

Cost

Component Industrial 2
Plasteel 20
Steel 50

Crafting / Unlock

Recipe Users TableMachining
Research Prerequisite ShieldBelt
Work Skill Crafting
Work Speed Stat GeneralLaborSpeed

Outgoing relations 6

1-6 / 6 1
Thing costs thing 3/3
Thing in category 1/1
Thing recipe work skill 1/1
Thing requires research 1/1

Incoming relations 2

1-2 / 2 1
Building crafts thing 1/1
Research unlocks thing 1/1