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wood

WoodLog

Wood from trees or other fibrous plants. Useful for building structures and weapons. It is a good fuel for campfires and generators, and can be refined into chemfuel. In a pinch, a piece of wood can be used as a weapon or a leg.

Entity type: ThingDef
Source file: ThingDefs_Items/Items_Resource_Stuff.xml
Version: 1.6.4633 rev1266

Basics

Category Item
Thing Class ThingWithComps
Tech Level Neolithic
Thing Categories ResourcesRaw
Weapon Classes Melee, MeleeBlunt, Neolithic

Stats

Beauty -4
Blunt Damage Multiplier 0.9
Deterioration Rate 0.5
Flammability 1.0
Market Value 1.2
Mass 0.4
Max Hit Points 150
Sharp Damage Multiplier 0.4
Stuff Power Armor Blunt 0.54
Stuff Power Armor Heat 0.4
Stuff Power Armor Sharp 0.54
Stuff Power Insulation Cold 8
Stuff Power Insulation Heat 4

Combat

Tools {'armorPenetration': None, 'capacities': ['Blunt'], 'cooldownTime': 2, 'label': 'log', 'power': 10}

Outgoing relations 2

1-2 / 2 1
Thing in category 1/1
Thing requires terrain affordance 1/1

Incoming relations 18

1-18 / 18 1
Thing costs thing 14/14
Recipe ingredient thing 4/4