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marine armor

Apparel_PowerArmor

A suit of powered armor. Layered plasteel-weave plates are very effective at stopping attacks, with few vulnerable joint sections. Neuro-memetic assistors allow a human to wear the armor and still move easily.\n\nArmor like this is often used by rapid-incursion space marines.

Entity type: ThingDef
Source file: ThingDefs_Misc/Apparel_Various.xml
DLC requirements: Ludeon.RimWorld.Anomaly, Ludeon.RimWorld.Ideology, Ludeon.RimWorld.Odyssey
Version: 1.6.4633 rev1266

Basics

Category Item
Thing Class Apparel
Tech Level Spacer
Thing Categories ApparelArmor

Stats

Armor Rating Blunt 0.45
Armor Rating Heat 0.54
Armor Rating Sharp 1.06
Beauty -3
Deterioration Rate 2
Equip Delay 14
Flammability 0.4
Insulation Cold 68
Insulation Heat 10
Mass 12
Max Hit Points 340
Work To Make 60000

Cost

Component Spacer 4
Plasteel 100
Uranium 20

Crafting / Unlock

Recipe Users TableMachining, FabricationBench
Research Prerequisite PoweredArmor
Work Skill Crafting
Work Speed Stat GeneralLaborSpeed

Outgoing relations 6

1-6 / 6 1
Thing costs thing 3/3
Thing in category 1/1
Thing recipe work skill 1/1
Thing requires research 1/1

Incoming relations 3

1-3 / 3 1
Building crafts thing 2/2
Research unlocks thing 1/1